<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
	<External>null</External>
	<External>nil</External>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX0</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">221</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>14</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode3()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">120</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>14</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode3()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX0">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">37</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>14</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode3()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX1</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">232</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>14</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode4()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">104</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>14</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode4()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX1">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">212</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>14</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode4()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX2</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">1</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>16</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode8()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">149</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>16</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode8()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX2">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">1</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>16</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode8()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX3</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">104</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>12</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>12</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">38</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>12</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">23</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>12</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">23</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>12</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX3">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">28</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>12</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">28</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>12</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>12</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">104</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>12</Y>
					<Z>19</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode2()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX4</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">1</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>17.8000011</Y>
					<Z>20</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode10()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">1</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>17.8000011</Y>
					<Z>20</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode10()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX4">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">107</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>17.8000011</Y>
					<Z>20</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode10()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX5</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">116</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>14</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode5()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">268</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>14</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode5()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX5">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">119</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>14</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode5()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Package</string>
			<Ref name="PrimaryPart">RBX6</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part" referent="RBX6">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">0</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">24</int>
				<CoordinateFrame name="CFrame">
					<X>-103.920265</X>
					<Y>8.81576443</Y>
					<Z>21.2435379</Z>
					<R00>-0.99974364</R00>
					<R01>0.00173643453</R01>
					<R02>-0.0226604138</R02>
					<R10>-0.00191314856</R10>
					<R11>-0.99996984</R11>
					<R12>0.00777927181</R12>
					<R20>-0.0226461384</R20>
					<R21>0.00782061554</R21>
					<R22>0.999716759</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">2</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">1</token>
				<Vector3 name="size">
					<X>8</X>
					<Y>0.400000006</Y>
					<Z>8</Z>
				</Vector3>
			</Properties>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">0</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">24</int>
				<CoordinateFrame name="CFrame">
					<X>-103.664917</X>
					<Y>19.2163277</Y>
					<Z>21.1008186</Z>
					<R00>-0.999741733</R00>
					<R01>0.00173642964</R01>
					<R02>-0.022660438</R02>
					<R10>-0.00191314926</R10>
					<R11>-0.999967933</R11>
					<R12>0.00777925039</R12>
					<R20>-0.0226462036</R20>
					<R21>0.00782059412</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
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				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">1</token>
				<Vector3 name="size">
					<X>1</X>
					<Y>0.400000006</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX7</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-105.603104</X>
					<Y>9.99723911</Y>
					<Z>19.1280499</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">107</int>
				<CoordinateFrame name="CFrame">
					<X>-101.649452</X>
					<Y>10.0204506</Y>
					<Z>21.2180595</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-103.69426</X>
					<Y>10.0321827</Y>
					<Z>23.1721954</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">107</int>
				<CoordinateFrame name="CFrame">
					<X>-105.648422</X>
					<Y>10.0127983</Y>
					<Z>21.1274757</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">107</int>
				<CoordinateFrame name="CFrame">
					<X>-105.693741</X>
					<Y>10.0283566</Y>
					<Z>23.1268997</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">23</int>
				<CoordinateFrame name="CFrame">
					<X>-103.603615</X>
					<Y>10.0010653</Y>
					<Z>19.1733437</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">190</int>
				<CoordinateFrame name="CFrame">
					<X>-101.694771</X>
					<Y>10.0360088</Y>
					<Z>23.2174873</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX7">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">23</int>
				<CoordinateFrame name="CFrame">
					<X>-103.648933</X>
					<Y>10.0166245</Y>
					<Z>21.1727676</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">190</int>
				<CoordinateFrame name="CFrame">
					<X>-101.604134</X>
					<Y>10.0048923</Y>
					<Z>19.2186356</Z>
					<R00>0.999741733</R00>
					<R01>-0.00173642871</R01>
					<R02>-0.0226603281</R02>
					<R10>0.00191314751</R10>
					<R11>0.999967933</R11>
					<R12>0.00777924946</R12>
					<R20>0.0226460937</R20>
					<R21>-0.00782059319</R21>
					<R22>0.999712944</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode1()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX8</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part" referent="RBX8">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">45</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>16</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode7()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">118</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>16</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode7()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">140</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>16</Y>
					<Z>21</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode7()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX9</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">195</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>16</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode6()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">198</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>16</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode6()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX9">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">115</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>16</Y>
					<Z>23</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode6()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="Model">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Model</string>
			<Ref name="PrimaryPart">RBX10</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-106</X>
					<Y>17.8000011</Y>
					<Z>22</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode9()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX10">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">28</int>
				<CoordinateFrame name="CFrame">
					<X>-102</X>
					<Y>17.8000011</Y>
					<Z>22</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode9()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part">
			<Properties>
				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">0</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">4</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">21</int>
				<CoordinateFrame name="CFrame">
					<X>-104</X>
					<Y>17.8000011</Y>
					<Z>22</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<bool name="CanCollide">true</bool>
				<bool name="CastsShadows">false</bool>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<bool name="Cullable">true</bool>
				<bool name="DraggingV1">false</bool>
				<float name="Elasticity">0.5</float>
				<token name="FormFactor">0</token>
				<float name="Friction">0.300000012</float>
				<float name="FrontParamA">-0.5</float>
				<float name="FrontParamB">0.5</float>
				<token name="FrontSurface">0</token>
				<token name="FrontSurfaceInput">0</token>
				<float name="LeftParamA">-0.5</float>
				<float name="LeftParamB">0.5</float>
				<token name="LeftSurface">0</token>
				<token name="LeftSurfaceInput">0</token>
				<bool name="Locked">false</bool>
				<string name="Name">Smooth Block Model</string>
				<float name="Reflectance">0</float>
				<float name="RightParamA">-0.5</float>
				<float name="RightParamB">0.5</float>
				<token name="RightSurface">0</token>
				<token name="RightSurfaceInput">0</token>
				<Vector3 name="RotVelocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<float name="TopParamA">-0.5</float>
				<float name="TopParamB">0.5</float>
				<token name="TopSurface">0</token>
				<token name="TopSurfaceInput">0</token>
				<float name="Transparency">0</float>
				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<bool name="archivable">true</bool>
				<token name="shape">0</token>
				<Vector3 name="size">
					<X>2</X>
					<Y>2</Y>
					<Z>2</Z>
				</Vector3>
			</Properties>
			<Item class="Script">
				<Properties>
					<bool name="Disabled">false</bool>
					<string name="Name">Script</string>
					<string name="Source">function mode1()&#13;&#10;--good flashing&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval3 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval4 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval5 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode1()&#13;&#10;end&#13;&#10;&#13;&#10;function mode2()&#13;&#10;--slow transitions, looks slick&#13;&#10;script.Parent.Color = Color3.new(1,0,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,.2,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,.4,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,.6,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,.8,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,1,0) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.8,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.6,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.4,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0.2,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(0,0,1) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.2,0,.8) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.4,0,.6) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.6,0,.4) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;script.Parent.Color = Color3.new(.8,0,.2) --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.2)&#13;&#10;mode2()&#13;&#10;end&#13;&#10;&#13;&#10;function mode3()&#13;&#10;--v fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.1)&#13;&#10;mode3()&#13;&#10;end&#13;&#10;&#13;&#10;function mode4()&#13;&#10;--fast&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(0.5)&#13;&#10;mode4()&#13;&#10;end&#13;&#10;&#13;&#10;function mode5()&#13;&#10;--reg&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(1)&#13;&#10;mode5()&#13;&#10;end&#13;&#10;&#13;&#10;function mode6()&#13;&#10;--slow&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(5)&#13;&#10;mode6()&#13;&#10;end&#13;&#10;&#13;&#10;function mode7()&#13;&#10;--slowest&#13;&#10;-- ONLY ONE MODE AT A TIME, LOLOLOLOL&#13;&#10;script.Parent.Color = Color3.new(math.random(),math.random(),math.random())&#13;&#10;wait(10)&#13;&#10;mode7()&#13;&#10;end&#13;&#10;&#13;&#10;function mode8()&#13;&#10;--blacknwhite&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval8 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode8()&#13;&#10;end&#13;&#10;&#13;&#10;function mode9()&#13;&#10;--redgreen -xmas&#13;&#10;script.Parent.Color = randval2 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval1 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode9()&#13;&#10;end&#13;&#10;&#13;&#10;function mode10()&#13;&#10;--ice&#13;&#10;script.Parent.Color = randval6 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;script.Parent.Color = randval7 --Color3.new(math.random(), math.random(), math.random()) &#13;&#10;wait(0.5)&#13;&#10;mode10()&#13;&#10;end&#13;&#10;&#13;&#10;while true do &#13;&#10;randval1 = Color3.new(1,0,0) --Red&#13;&#10;randval2 = Color3.new(0,1,0) --Green&#13;&#10;randval3 = Color3.new(0,0,1) --Blue&#13;&#10;randval4 = Color3.new(1,1,0) --yellow&#13;&#10;randval5 = Color3.new(1,0,1) --mag&#13;&#10;randval6 = Color3.new(0,1,1) --cyn&#13;&#10;randval7 = Color3.new(1,1,1) --white&#13;&#10;randval8 = Color3.new(0,0,0) --blk&#13;&#10;&#13;&#10;mode9()&#13;&#10;end </string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
</roblox>