<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
	<External>null</External>
	<External>nil</External>
	<Item class="Part" referent="RBX0">
		<Properties>
			<bool name="Anchored">false</bool>
			<float name="BackParamA">-0.5</float>
			<float name="BackParamB">0.5</float>
			<token name="BackSurface">0</token>
			<token name="BackSurfaceInput">0</token>
			<float name="BottomParamA">-0.5</float>
			<float name="BottomParamB">0.5</float>
			<token name="BottomSurface">4</token>
			<token name="BottomSurfaceInput">0</token>
			<int name="BrickColor">37</int>
			<CoordinateFrame name="CFrame">
				<X>-2.99565077</X>
				<Y>25.0083733</Y>
				<Z>41.999939</Z>
				<R00>1</R00>
				<R01>3.90924397e-005</R01>
				<R02>-3.6422716e-009</R02>
				<R10>-3.90924397e-005</R10>
				<R11>1</R11>
				<R12>-2.38830544e-005</R12>
				<R20>2.70862466e-009</R20>
				<R21>2.38830544e-005</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<bool name="CanCollide">true</bool>
			<bool name="CastsShadows">true</bool>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<bool name="Cullable">true</bool>
			<bool name="DraggingV1">false</bool>
			<float name="Elasticity">0.5</float>
			<token name="FormFactor">1</token>
			<float name="Friction">0.300000012</float>
			<float name="FrontParamA">-0.5</float>
			<float name="FrontParamB">0.5</float>
			<token name="FrontSurface">0</token>
			<token name="FrontSurfaceInput">0</token>
			<float name="LeftParamA">-0.5</float>
			<float name="LeftParamB">0.5</float>
			<token name="LeftSurface">0</token>
			<token name="LeftSurfaceInput">0</token>
			<bool name="Locked">false</bool>
			<string name="Name">Blubber2</string>
			<float name="Reflectance">0.200000003</float>
			<float name="RightParamA">-0.5</float>
			<float name="RightParamB">0.5</float>
			<token name="RightSurface">0</token>
			<token name="RightSurfaceInput">0</token>
			<Vector3 name="RotVelocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<float name="TopParamA">-0.5</float>
			<float name="TopParamB">0.5</float>
			<token name="TopSurface">3</token>
			<token name="TopSurfaceInput">0</token>
			<float name="Transparency">0</float>
			<Vector3 name="Velocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<bool name="archivable">true</bool>
			<token name="shape">1</token>
			<Vector3 name="size">
				<X>2</X>
				<Y>1.20000005</Y>
				<Z>4</Z>
			</Vector3>
		</Properties>
		<Item class="Script">
			<Properties>
				<bool name="Disabled">false</bool>
				<string name="Name">BlubberScript</string>
				<string name="Source">&#13;&#10;&#13;&#10;function getPlayer(humanoid)&#13;&#10;&#9;-- find the owning player of a humanoid. this is a hack and i don&apos;t know why i need it, game.Players.LocalPlayer didn&apos;t work&#13;&#10;&#9;local players = game.Players:children()&#13;&#10;&#9;for i = 1, #players do&#13;&#10;&#9;&#9;if players[i].Character.Humanoid == humanoid then return players[i] end&#13;&#10;&#9;end&#13;&#10;&#9;return nil&#13;&#10;end&#13;&#10;&#13;&#10;function addBlubber(humanoid)&#13;&#10;&#13;&#10;&#13;&#10;&#9;local player = getPlayer(humanoid)&#13;&#10;&#13;&#10;&#9;-- Touching only happens client-side&#13;&#10;&#9;if player == nil then return end&#13;&#10;&#13;&#10;&#9;local stats = player:findFirstChild(&quot;leaderstats&quot;)&#13;&#10;&#9;if stats == nil then return end&#13;&#10;&#13;&#10;&#9;local blubber_tag = stats:findFirstChild(&quot;Blubber&quot;)&#13;&#10;&#9;local power_tag = stats:findFirstChild(&quot;Power&quot;)&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;&#9;if blubber_tag ~= nil and power_tag ~= nil then&#13;&#10;&#9;&#9;blubber_tag.Value = blubber_tag.Value + 1&#13;&#10;&#9;&#9;if (power_tag.Value * 2 &lt; blubber_tag.Value and power_tag.Value &lt; 7) then power_tag.Value = power_tag.Value + 1 end&#13;&#10;&#9;end&#13;&#10;&#13;&#10;end&#13;&#10;&#13;&#10;&#13;&#10;function onTouched(part)&#13;&#10;&#9;local parent = part.Parent&#13;&#10;&#9;if parent~=nil then&#13;&#10;&#9;&#9;local humanoid = parent:findFirstChild(&quot;Humanoid&quot;, false)&#13;&#10;&#9;&#9;if humanoid ~= nil then&#13;&#10;&#9;&#9;&#9;addBlubber(humanoid)&#13;&#10;&#9;&#9;&#9;script.Parent.Parent = nil&#13;&#10;&#9;&#9;end&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;script.Parent.Touched:connect(onTouched)&#13;&#10;</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
	</Item>
</roblox>